AudioEffectStateVariableFilter
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace Audial · base MonoBehaviour · declared 14 · written 5
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| _frequency | float | float | verified-schema | unknown |
| _resonance | float | float | verified-schema | unknown |
| _drive | float | float | verified-schema | unknown |
| Filter | FilterState | valuetype | verified-schema | unknown |
| _additiveGain | float | float | verified-schema | unknown |