CameraTilt
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 14 · written 8
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| tiltZ | unknown | extracted-instance | extracted | 0.029999999329447746 |
| tiltZMax | unknown | extracted-instance | extracted | 10 |
| tiltX | unknown | extracted-instance | extracted | 0.05000000074505806 |
| tiltXMax | unknown | extracted-instance | extracted | 10 |
| strafeAmount | unknown | extracted-instance | extracted | 2 |
| CrouchMultiplier | unknown | extracted-instance | extracted | 0.5 |
| tiltXresult | unknown | extracted-instance | extracted | 0 |
| tiltZresult | unknown | extracted-instance | extracted | 0 |