Enemy
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviourPunCallbacks · declared 62 · written 8
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| Type | EnemyType | valuetype | verified-schema | unknown |
| CurrentState | EnemyState | valuetype | verified-schema | unknown |
| CenterTransform | Transform | class | verified-schema | unknown |
| KillLookAtTransform | Transform | class | verified-schema | unknown |
| CustomValuableSpawnTransform | Transform | class | verified-schema | unknown |
| FreezeTimer | float | float | verified-schema | unknown |
| SightingStinger | bool | bool | verified-schema | unknown |
| EnemyNearMusic | bool | bool | verified-schema | unknown |