R.E.P.O.R.E.P.O.wiki

EnemyBangAnim

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 45 · written 26

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyEnemyclassverified-schemaunknown
controllerEnemyBangclassverified-schemaunknown
volumeMultiplierfloatfloatverified-schemaunknown
soundImpactLightSoundclassverified-schemaunknown
soundImpactMediumSoundclassverified-schemaunknown
soundImpactHeavySoundclassverified-schemaunknown
soundMoveShortSoundclassverified-schemaunknown
soundMoveLongSoundclassverified-schemaunknown
soundFootstepSoundclassverified-schemaunknown
soundHurtSoundclassverified-schemaunknown
soundDeathSFXSoundclassverified-schemaunknown
soundDeathVOSoundclassverified-schemaunknown
soundJumpSFXSoundclassverified-schemaunknown
soundJumpVOSoundclassverified-schemaunknown
soundLandSFXSoundclassverified-schemaunknown
soundLandVOSoundclassverified-schemaunknown
soundStunIntroSoundclassverified-schemaunknown
soundStunLoopSoundclassverified-schemaunknown
soundStunOutroSoundclassverified-schemaunknown
soundIdleBreakerSoundclassverified-schemaunknown
soundAttackBreakerSoundclassverified-schemaunknown
soundFuseTellSoundclassverified-schemaunknown
soundExplosionTellSoundclassverified-schemaunknown
soundFuseIgniteSoundclassverified-schemaunknown
soundFuseLoopSoundclassverified-schemaunknown
soundFuseLoopCurveAnimationCurveclassverified-schemaunknown