R.E.P.O.R.E.P.O.wiki

EnemyChecklist

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 25 · written 22

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
hasRigidbodyboolboolverified-schemaunknown
nameboolboolverified-schemaunknown
difficultyboolboolverified-schemaunknown
typeboolboolverified-schemaunknown
centerboolboolverified-schemaunknown
killLookAtboolboolverified-schemaunknown
sightingStingerboolboolverified-schemaunknown
enemyNearMusicboolboolverified-schemaunknown
healthMaxboolboolverified-schemaunknown
healthMeshParentboolboolverified-schemaunknown
healthOnHurtboolboolverified-schemaunknown
healthOnDeathboolboolverified-schemaunknown
healthImpactboolboolverified-schemaunknown
healthObjectboolboolverified-schemaunknown
rigidbodyPhysAttributeboolboolverified-schemaunknown
rigidbodyAudioPresetboolboolverified-schemaunknown
rigidbodyCollidersboolboolverified-schemaunknown
rigidbodyFollowboolboolverified-schemaunknown
rigidbodyCustomGravityboolboolverified-schemaunknown
rigidbodyGrabboolboolverified-schemaunknown
rigidbodyPositionFollowboolboolverified-schemaunknown
rigidbodyRotationFollowboolboolverified-schemaunknown