R.E.P.O.R.E.P.O.wiki

EnemyDirector

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 47 · written 15

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemiesDifficulty1genericgenericverified-schemaunknown
enemiesDifficulty2genericgenericverified-schemaunknown
enemiesDifficulty3genericgenericverified-schemaunknown
spawnIdlePauseCurveAnimationCurveclassverified-schemaunknown
amountCurve1_1AnimationCurveclassverified-schemaunknown
amountCurve1_2AnimationCurveclassverified-schemaunknown
amountCurve2_1AnimationCurveclassverified-schemaunknown
amountCurve2_2AnimationCurveclassverified-schemaunknown
amountCurve3_1AnimationCurveclassverified-schemaunknown
amountCurve3_2AnimationCurveclassverified-schemaunknown
despawnTimeCurve_1AnimationCurveclassverified-schemaunknown
despawnTimeCurve_2AnimationCurveclassverified-schemaunknown
despawnedDecreaseMinutesfloatfloatverified-schemaunknown
despawnedDecreasePercentfloatfloatverified-schemaunknown
enemiesSpawnedgenericgenericverified-schemaunknown