EnemyHunter
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 51 · written 24
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| debugSpawn | bool | bool | verified-schema | unknown |
| currentState | State | valuetype | verified-schema | unknown |
| enemy | Enemy | class | verified-schema | unknown |
| enemyHunterAnim | EnemyHunterAnim | class | verified-schema | unknown |
| enemyHunterAlwaysActive | EnemyHunterAlwaysActive | class | verified-schema | unknown |
| investigateRayTransform | Transform | class | verified-schema | unknown |
| verticalAimTransform | Transform | class | verified-schema | unknown |
| gunAimTransform | Transform | class | verified-schema | unknown |
| gunTipTransform | Transform | class | verified-schema | unknown |
| hurtCollider | HurtCollider | class | verified-schema | unknown |
| lineRenderer | LineRenderer | class | verified-schema | unknown |
| lineRendererWidthCurve | AnimationCurve | class | verified-schema | unknown |
| horizontalAimSpring | SpringQuaternion | class | verified-schema | unknown |
| verticalAimSpring | SpringQuaternion | class | verified-schema | unknown |
| shootEffectTransform | Transform | class | verified-schema | unknown |
| shootEffects | generic | generic | verified-schema | unknown |
| hitEffectTransform | Transform | class | verified-schema | unknown |
| hitEffects | generic | generic | verified-schema | unknown |
| deathEffects | generic | generic | verified-schema | unknown |
| soundHurt | Sound | class | verified-schema | unknown |
| soundDeath | Sound | class | verified-schema | unknown |
| soundShoot | Sound | class | verified-schema | unknown |
| soundShootGlobal | Sound | class | verified-schema | unknown |
| soundHit | Sound | class | verified-schema | unknown |