EnemyHunterAnim
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 26 · written 20
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| enemy | Enemy | class | verified-schema | unknown |
| enemyHunter | EnemyHunter | class | verified-schema | unknown |
| material | MaterialTrigger | class | verified-schema | unknown |
| teleportEffects | generic | generic | verified-schema | unknown |
| soundFootstepShort | Sound | class | verified-schema | unknown |
| soundFootstepLong | Sound | class | verified-schema | unknown |
| soundReload01 | Sound | class | verified-schema | unknown |
| soundAimStart | Sound | class | verified-schema | unknown |
| soundAimStartGlobal | Sound | class | verified-schema | unknown |
| soundReload02 | Sound | class | verified-schema | unknown |
| soundMoveShort | Sound | class | verified-schema | unknown |
| soundMoveLong | Sound | class | verified-schema | unknown |
| soundGunLong | Sound | class | verified-schema | unknown |
| soundGunShort | Sound | class | verified-schema | unknown |
| soundSpawn | Sound | class | verified-schema | unknown |
| soundDespawn | Sound | class | verified-schema | unknown |
| soundLeaveStart | Sound | class | verified-schema | unknown |
| soundHumming | Sound | class | verified-schema | unknown |
| aimStartClips | AudioClip[] | array | verified-schema | unknown |
| aimStartGlobalClips | AudioClip[] | array | verified-schema | unknown |