R.E.P.O.R.E.P.O.wiki

EnemyJump

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 50 · written 18

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyEnemyclassverified-schemaunknown
warpAgentOnLandboolboolverified-schemaunknown
surfaceJumpboolboolverified-schemaunknown
surfaceJumpForceUpfloatfloatverified-schemaunknown
surfaceJumpForceSidefloatfloatverified-schemaunknown
surfaceJumpDelayfloatfloatverified-schemaunknown
surfaceLandDelayfloatfloatverified-schemaunknown
stuckJumpboolboolverified-schemaunknown
stuckJumpCountintintverified-schemaunknown
stuckJumpForceUpfloatfloatverified-schemaunknown
stuckJumpForceSidefloatfloatverified-schemaunknown
stuckJumpDelayfloatfloatverified-schemaunknown
stuckLandDelayfloatfloatverified-schemaunknown
gapJumpboolboolverified-schemaunknown
gapJumpForceUpfloatfloatverified-schemaunknown
gapJumpForceForwardfloatfloatverified-schemaunknown
gapJumpDelayfloatfloatverified-schemaunknown
gapLandDelayfloatfloatverified-schemaunknown