R.E.P.O.R.E.P.O.wiki

EnemyRobeAnim

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 24 · written 20

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
controllerEnemyRobeclassverified-schemaunknown
visionTransformTransformclassverified-schemaunknown
teleportParticlesParticleSystemclassverified-schemaunknown
deathParticlesParticleSystem[]arrayverified-schemaunknown
spawnParticlesParticleSystemclassverified-schemaunknown
sfxTargetPlayerLoopSoundclassverified-schemaunknown
sfxIdleBreakSoundclassverified-schemaunknown
sfxAttackSoundclassverified-schemaunknown
sfxAttackGlobalSoundclassverified-schemaunknown
sfxHurtSoundclassverified-schemaunknown
sfxHandIdleSoundclassverified-schemaunknown
sfxHandAggressiveSoundclassverified-schemaunknown
sfxStunStartSoundclassverified-schemaunknown
sfxStunLoopSoundclassverified-schemaunknown
sfxAttackUnderSoundclassverified-schemaunknown
sfxAttackUnderGlobalSoundclassverified-schemaunknown
sfxDeathSoundclassverified-schemaunknown
isPlayingTargetPlayerLoopboolboolverified-schemaunknown
isPlayingHandIdleboolboolverified-schemaunknown
isPlayingHandAggressiveboolboolverified-schemaunknown