EnemySetup
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base ScriptableObject · declared 6 · written 6
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| spawnObjects | generic | generic | verified-schema | unknown |
| levelsCompletedCondition | bool | bool | verified-schema | unknown |
| levelsCompletedMin | int | int | verified-schema | unknown |
| levelsCompletedMax | int | int | verified-schema | unknown |
| rarityPreset | RarityPreset | class | verified-schema | unknown |
| runsPlayed | int | int | verified-schema | unknown |