R.E.P.O.R.E.P.O.wiki

EnemyShadowAnim

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 33 · written 22

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyEnemyclassverified-schemaunknown
enemyShadowEnemyShadowclassverified-schemaunknown
backCrackLongSoundclassverified-schemaunknown
backCrackShortSoundclassverified-schemaunknown
neckCrackLongSoundclassverified-schemaunknown
neckCrackShortSoundclassverified-schemaunknown
clapSoundSoundclassverified-schemaunknown
globalClapSoundSoundclassverified-schemaunknown
clapTellSoundclassverified-schemaunknown
hurtSoundSoundclassverified-schemaunknown
deathSoundSoundclassverified-schemaunknown
idleLoopSoundclassverified-schemaunknown
moveShortSoundclassverified-schemaunknown
moveLongSoundclassverified-schemaunknown
targetedSoundclassverified-schemaunknown
notTargetedSoundclassverified-schemaunknown
slapParticlesParticleSystemclassverified-schemaunknown
spawnSmokeParticleParticleSystemclassverified-schemaunknown
shockwaveParticlesParticleSystemclassverified-schemaunknown
deathParticlesParticleSystem[]arrayverified-schemaunknown
wooshLine1GameObjectclassverified-schemaunknown
wooshLine2GameObjectclassverified-schemaunknown