EnemyStateDespawn
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 9 · written 5
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| StuckDespawn | bool | bool | verified-schema | unknown |
| StuckDespawnCount | int | int | verified-schema | unknown |
| ChaseDespawn | bool | bool | verified-schema | unknown |
| DespawnAfterChaseTime | float | float | verified-schema | unknown |
| OnDespawn | UnityEvent | class | verified-schema | unknown |