EnemyStateInvestigate
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 16 · written 6
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| rangeMultiplier | float | float | verified-schema | unknown |
| OnlyEvent | bool | bool | verified-schema | unknown |
| PhysObjectHitMax | int | int | verified-schema | unknown |
| Speed | float | float | verified-schema | unknown |
| Acceleration | float | float | verified-schema | unknown |
| onInvestigateTriggered | UnityEvent | class | verified-schema | unknown |