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EnemyTick

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 27 · written 11

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyEnemyclassverified-schemaunknown
animEnemyTickAnimclassverified-schemaunknown
healAuraGameObjectclassverified-schemaunknown
currentStateStatevaluetypeverified-schemaunknown
stateTimerfloatfloatverified-schemaunknown
rotationSpringSpringQuaternionclassverified-schemaunknown
grabForceZeroGrabForceclassverified-schemaunknown
grabForceUngrabbableGrabForceclassverified-schemaunknown
forceGrabPointGameObjectclassverified-schemaunknown
flatColliderGameObjectclassverified-schemaunknown
bloatColliderSphereColliderclassverified-schemaunknown