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EnemyUpscreamAnim

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 18 · written 12

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyEnemyclassverified-schemaunknown
controllerEnemyUpscreamclassverified-schemaunknown
materialMaterialTriggerclassverified-schemaunknown
sfxAttackLocalSoundclassverified-schemaunknown
sfxAttackGlobalSoundclassverified-schemaunknown
hurtSoundSoundclassverified-schemaunknown
jumpSoundSoundclassverified-schemaunknown
landSoundSoundclassverified-schemaunknown
stepSoundSoundclassverified-schemaunknown
sfxIdleBreakSoundclassverified-schemaunknown
despawnSoundSoundclassverified-schemaunknown
isPlayingTargetPlayerLoopboolboolverified-schemaunknown