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EnemyValuableThrowerAnim

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 25 · written 23

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
followTargetTransformclassverified-schemaunknown
controllerEnemyValuableThrowerclassverified-schemaunknown
enemyEnemyclassverified-schemaunknown
materialMaterialTriggerclassverified-schemaunknown
particleBitsParticleSystemclassverified-schemaunknown
particleImpactParticleSystemclassverified-schemaunknown
particleDirectionalBitsParticleSystemclassverified-schemaunknown
footstepSoundSoundclassverified-schemaunknown
footstepSmallSoundSoundclassverified-schemaunknown
moveShortSoundSoundclassverified-schemaunknown
moveLongSoundSoundclassverified-schemaunknown
spawnSoundSoundclassverified-schemaunknown
despawnSoundSoundclassverified-schemaunknown
jumpSoundSoundclassverified-schemaunknown
landSoundSoundclassverified-schemaunknown
noticeSoundSoundclassverified-schemaunknown
pickupIntroSoundSoundclassverified-schemaunknown
pickupOutroTellSoundSoundclassverified-schemaunknown
pickupOutroThrowSoundSoundclassverified-schemaunknown
stunSoundSoundclassverified-schemaunknown
stunStopSoundSoundclassverified-schemaunknown
hurtSoundSoundclassverified-schemaunknown
deathSoundSoundclassverified-schemaunknown