R.E.P.O.R.E.P.O.wiki

EnemyVision

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 29 · written 16

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
VisionTransformTransformclassverified-schemaunknown
VisionDistancefloatfloatverified-schemaunknown
VisionsTriggeredgenericgenericverified-schemaunknown
VisionTriggeredgenericgenericverified-schemaunknown
VisionDistanceClosefloatfloatverified-schemaunknown
VisionDistanceCloseCrouchfloatfloatverified-schemaunknown
VisionDotStandingfloatfloatverified-schemaunknown
VisionDotCrouchfloatfloatverified-schemaunknown
VisionDotCrawlfloatfloatverified-schemaunknown
PhysObjectVisionboolboolverified-schemaunknown
PhysObjectVisionRadiusOverridefloatfloatverified-schemaunknown
PhysObjectVisionDotfloatfloatverified-schemaunknown
VisionsToTriggerintintverified-schemaunknown
VisionsToTriggerCrouchintintverified-schemaunknown
VisionsToTriggerCrawlintintverified-schemaunknown
onVisionTriggeredUnityEventclassverified-schemaunknown