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EventSystem

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace UnityEngine.EventSystems · base UIBehaviour · declared 14 · written 3

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
m_FirstSelectedunknownextracted-instanceextracted0
m_sendNavigationEventsunknownextracted-instanceextractedtrue
m_DragThresholdunknownextracted-instanceextracted10