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HaulUI

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base SemiUI · declared 4 · written 10

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
animateTheEntireObjectboolboolverified-schemaunknown
uiTextTextMeshProUGUIclassverified-schemaunknown
defaultHideTimerfloatfloatverified-schemaunknown
textRectTransformTransformclassverified-schemaunknown
hidePositionVector2valuetypeverified-schemaunknown
showPositionVector2valuetypeverified-schemaunknown
isHiddenboolboolverified-schemaunknown
doNotDisablegenericgenericverified-schemaunknown
animationCurveShrinkAnimationCurveclassverified-schemaunknown
shrinkCompleteUnityEventclassverified-schemaunknown