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ItemCartCannon

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base MonoBehaviour · declared 30 · written 13

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
animationCurveAnimationCurveclassverified-schemaunknown
bulletPrefabGameObjectclassverified-schemaunknown
soundHitSoundclassverified-schemaunknown
animationCurveShootAnimationCurveclassverified-schemaunknown
animationCurveShootRecoilAnimationCurveclassverified-schemaunknown
shootAnimationTransformTransformclassverified-schemaunknown
shootParticlesTransformTransformclassverified-schemaunknown
buildup1Soundclassverified-schemaunknown
buildup2Soundclassverified-schemaunknown
shootSoundSoundclassverified-schemaunknown
shootSoundGlobalSoundclassverified-schemaunknown
animationEventTransformTransformclassverified-schemaunknown
shootNozzleRecoilTransformTransformclassverified-schemaunknown