ItemCartCannon
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 30 · written 13
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| animationCurve | AnimationCurve | class | verified-schema | unknown |
| bulletPrefab | GameObject | class | verified-schema | unknown |
| soundHit | Sound | class | verified-schema | unknown |
| animationCurveShoot | AnimationCurve | class | verified-schema | unknown |
| animationCurveShootRecoil | AnimationCurve | class | verified-schema | unknown |
| shootAnimationTransform | Transform | class | verified-schema | unknown |
| shootParticlesTransform | Transform | class | verified-schema | unknown |
| buildup1 | Sound | class | verified-schema | unknown |
| buildup2 | Sound | class | verified-schema | unknown |
| shootSound | Sound | class | verified-schema | unknown |
| shootSoundGlobal | Sound | class | verified-schema | unknown |
| animationEventTransform | Transform | class | verified-schema | unknown |
| shootNozzleRecoilTransform | Transform | class | verified-schema | unknown |