ItemDrone
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 67 · written 13
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| currentState | State | valuetype | verified-schema | unknown |
| teleportParticles | GameObject | class | verified-schema | unknown |
| droneIcon | Texture | class | verified-schema | unknown |
| batteryDrainPreset | BatteryDrainPresets | class | verified-schema | unknown |
| playerTumbleTarget | PlayerTumble | class | verified-schema | unknown |
| lineBetweenTwoPoints | LineBetweenTwoPoints | class | verified-schema | unknown |
| lineStartPoint | Transform | class | verified-schema | unknown |
| itemDroneSounds | ItemDroneSounds | class | verified-schema | unknown |
| physicMaterialSlippery | PhysicMaterial | class | verified-schema | unknown |
| targetValuables | bool | bool | verified-schema | unknown |
| targetPlayers | bool | bool | verified-schema | unknown |
| targetEnemies | bool | bool | verified-schema | unknown |
| targetNonValuables | bool | bool | verified-schema | unknown |