ItemGunBullet
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 18 · written 7
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| hasHurtCollider | bool | bool | verified-schema | unknown |
| hurtCollider | HurtCollider | class | verified-schema | unknown |
| hurtColliderTimer | float | float | verified-schema | unknown |
| hitGameObject | GameObject | class | verified-schema | unknown |
| hitGameObjectDestroyTime | float | float | verified-schema | unknown |
| hasExtraParticles | bool | bool | verified-schema | unknown |
| extraParticles | GameObject | class | verified-schema | unknown |