ItemRubberDuck
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base MonoBehaviour · declared 21 · written 9
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| soundQuack | Sound | class | verified-schema | unknown |
| soundSqueak | Sound | class | verified-schema | unknown |
| soundDuckLoop | Sound | class | verified-schema | unknown |
| soundDuckExplosion | Sound | class | verified-schema | unknown |
| soundDuckExplosionGlobal | Sound | class | verified-schema | unknown |
| hurtCollider | HurtCollider | class | verified-schema | unknown |
| hurtTransform | Transform | class | verified-schema | unknown |
| brokenObject | GameObject | class | verified-schema | unknown |
| notBrokenObject | GameObject | class | verified-schema | unknown |