ShopIncreaseUI
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base SemiUI · declared 3 · written 10
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| animateTheEntireObject | bool | bool | verified-schema | unknown |
| uiText | TextMeshProUGUI | class | verified-schema | unknown |
| defaultHideTimer | float | float | verified-schema | unknown |
| textRectTransform | Transform | class | verified-schema | unknown |
| hidePosition | Vector2 | valuetype | verified-schema | unknown |
| showPosition | Vector2 | valuetype | verified-schema | unknown |
| isHidden | bool | bool | verified-schema | unknown |
| doNotDisable | generic | generic | verified-schema | unknown |
| animationCurveShrink | AnimationCurve | class | verified-schema | unknown |
| shrinkComplete | UnityEvent | class | verified-schema | unknown |