R.E.P.O.R.E.P.O.wiki

ValuableBoombox

This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.

namespace - · base Trap · declared 10 · written 16

Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0

Written fields

FieldTypeKindConfidenceValue
enemyInvestigateboolboolverified-schemaunknown
isLocalboolboolverified-schemaunknown
trapTriggeredboolboolverified-schemaunknown
trapActiveboolboolverified-schemaunknown
trapStartboolboolverified-schemaunknown
triggerOnTimerboolboolverified-schemaunknown
trapActivateRarityLevelTrapActivateRarityLevelvaluetypeverified-schemaunknown
soundBoomboxStartSoundclassverified-schemaunknown
soundBoomboxStopSoundclassverified-schemaunknown
soundBoomboxMusicSoundclassverified-schemaunknown
soundGlitchSoundclassverified-schemaunknown
audioClipMusicRobeAudioClipclassverified-schemaunknown
speaker1Transformclassverified-schemaunknown
speaker2Transformclassverified-schemaunknown
light1Lightclassverified-schemaunknown
light2Lightclassverified-schemaunknown