ValuableTray
This is a reference page, marked noindex: it lists what the class declares and which of it the game writes at runtime. It is material for checking our entries, not a player-facing answer.
namespace - · base Trap · declared 7 · written 10
Read from REPO_Data/Managed/Assembly-CSharp.dll · game version 0.4.0
Written fields
| Field | Type | Kind | Confidence | Value |
|---|---|---|---|---|
| enemyInvestigate | bool | bool | verified-schema | unknown |
| isLocal | bool | bool | verified-schema | unknown |
| trapTriggered | bool | bool | verified-schema | unknown |
| trapActive | bool | bool | verified-schema | unknown |
| trapStart | bool | bool | verified-schema | unknown |
| triggerOnTimer | bool | bool | verified-schema | unknown |
| trapActivateRarityLevel | TrapActivateRarityLevel | valuetype | verified-schema | unknown |
| trayThings | generic | generic | verified-schema | unknown |
| trayParticles | generic | generic | verified-schema | unknown |
| trayColliders | generic | generic | verified-schema | unknown |