R.E.P.O.R.E.P.O.wiki
An albedo texture taken from the game of a crate used for moving things.
Picture taken from the game to identify this item; it remains the property of the developer.

Valuables · R.E.P.O. v0.4.0 · read from a local copy

Moving loot and gear around

At least one valuable is packaged in a box you can move.

Getting loot out of a level is a physical job in R.E.P.O.: the game defines boxed valuables, a rideable vehicle and a ladder, so distance and height are part of the problem.

What the game establishes

In play

Some loot arrives packaged in a box, which changes how easily it can be moved compared with an object you carry in your hands.

Height is a real obstacle rather than decoration, which is why the game provides a ladder as its own item.

A rideable vehicle exists to move things across ground, so a crew can choose between hands and hardware.

What this entry does not tell you: how much a vehicle carries, how fast it moves or how much the ladder costs. We have not verified those numbers, so we do not print them.

Related

Version and sources

A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: 0.4.0.