R.E.P.O.R.E.P.O.wiki
Illustrative community picture showing several of the monsters in the game.
Illustrative community picture showing several of the monsters in the game from R.E.P.O. Fandom Wiki, CC-BY-SA-4.0 (license), by SweetNougat404. It has been re-encoded for this page. It is not a screenshot taken by this site.

Monsters · R.E.P.O. v0.4.0 · read from a local copy

Enemies and what they do

The game defines several distinct monsters rather than one enemy type.

R.E.P.O. throws several different monsters at your crew, and each one behaves differently: some chase you, some grab you, some throw things or simply will not stop walking.

What the game establishes

In play

Each monster is its own thing in the game, so you can expect a different threat from each one rather than a single reskinned enemy.

The game keeps track of what a monster is currently doing, which is why a monster can switch between calmly walking and attacking you.

The names this site verified are: a small round chaser, a grabber that latches onto you, a slow walker, a thrower and a hugger.

What this entry does not tell you: how much damage each monster does, how much health it has, or how fast it moves. We have not verified those numbers, so we do not print them.

Related

Version and sources

A local copy of the game, read only. Identifiers used to verify each fact are kept on the technical reference pages; nothing here is estimated. Documented build: 0.4.0.