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Playing with a crew · R.E.P.O. v0.4.0 · read from a local copy

The walkie-talkie and how it answers

The walkie-talkie has a talking top, four eyelids and two eyes with targets and a general look-at.

The walkie-talkie in R.E.P.O. is a carried set with a face of its own: a top it talks through, four eyelids and two eyes that follow what they are pointed at, a body on springs, a vocabulary of sounds for tuning in and being interrupted, and a record of who is on the other end.

What the game establishes

In play

The walkie-talkie has a face. There is a transform for the top it talks through, four eyelids, two eyes with targets of their own and a general look-at, which is why the set can turn its eyes towards whoever is holding it instead of staying a dead box.

It has a body to match. There is an arm with a target, a neck, a speaker, a camera position and a set of visuals, and the arms are held in place by springs: one on the left, one on the right and one for the arm itself.

It knows whether anyone is on the other end. There is a record for this set, for someone being on it, for the sets in use and a second set to talk to, so a conversation is a pair of objects rather than a shout into the dark.

It has a whole vocabulary of sound for being used: tuning in and out, wiring in and out, movement for the eyes, the neck and the arm, an interference loop and a second one for being inside, a breaker for that interference, a zap, a ring tone, a calling sound and two different denial sounds.

It shows its state on itself. There are two lines with a texture that scrolls, spark and zap particles, a text area, a light that shows it is being used, and renderers kept apart for emission, colour and the eyes.

It is carried like the rest of the crew's equipment, with a light of its own and two materials, one for working and one for being out of order.

What this entry does not tell you: how far a set reaches, how many can be used at once, or how much its battery drains. We have not verified those numbers, so we do not print them.

Related

Version and sources

A local copy of the game, read only. The grounding for each fact is listed on the technical reference pages; nothing here is estimated. Documented build: 0.4.0.